△+O from Neutral (Axe) Charge Blade is classified as a heavy weapon so it will fully tenderize a monster part in one tenderize attack. 2.2 Block Strength – Axe: (Rushing) Element Discharge I Focus 3 also allows for smooth combos that charge both shield and full phials. Y+B from Neutral (Sword) O after Axe: Element Discharge II, Axe: Amped Element Discharge A.1 Full moveset Y when sliding, Tenderize Attack The following sections will explain different ways to use the Clutch Claw (at the very least it is several free topples every hunt so don’t skip figuring it out). Weapon Guides. Ctrl after any Axe attack except Savage Axe Slash, Sword: Jumping Slash LM after Sword: Shield Thrust, Sword: Forward Slash Some monsters need Guard 3 and some need Guard 5. More info about these two styles of play can be found here (also linked in [A.3]). Of note is that Charge Blade’s tenderize attack leaves you in Axe mode so you will be unable to block right away. – Axe: Dash Slam Also called “overcharge” or “overheat” sword playstyle. ↑+△ from Neutral (Axe) So the best quick combo for building up your Charge Blade’s phials is: Hold Circle > Triangle + Circle OR Hold B > Y + B. – any Sword attack RM after: – Axe: Overhead Slash You will be unable to counter after blocking if you receive large knockback from the attack. – any Sword attack except Shield Thrust 1.9.2 Tenderize Attack Charge Blade has unique options after successfully blocking an attack, most notably being able to AED/SAED directly after blocking an attack. – Axe: Dash Slam – Sword: Morph Slash – Axe: Jumping Slash This is a key skill for hunters who prefer Impact Phials on their Charge Blades. – Axe: Dash Slam Focus 1 and 2 are not used because (by coincidence) the Sword mode combos for getting yellow/red phials don’t change unless you have Focus 3. If you specifically want to move to the side and stay facing the same direction, this is faster than walking or rolling and turning. Charge Blade. – Slinger Burst (Axe), Axe: Element Discharge I – Axe: Dash Slam In this case, it’s the phial type which is tied to each different Charge Blade. LM or RM after Axe attack is deflected, Axe: Smash *same input as Smash, if delayed will be Smash, Axe: Overhead Slash – Sword: Charge Phials Automatically after using Sword: Forward Slash off a ledge, Axe: Jumping Slash This is called clutch claw stagger, clutch stagger, or “clagger” (slang). (Ends in sliding) Timing: at the start of input for Savage Axe Slash, Motion values and phial energy gain for all attacks MHW Best Charge Blade – Iceborne Guide (June 2020) Pick the best Charge Blade for you in our latest MHW list. In MHW, the best Charge Blade can be tricky to choose. Same as Axe: Element Discharge I except ↑+O, Axe: Element Discharge II Y after: For example, many people start to associate Amped Element Discharge with pressing △+O 3 times in a row because it’s easy to memorize, but eventually you should learn that Amped Element Discharge follows Shield Thrust, which follows ANY Sword mode action including Reload. Most monsters can also be toppled or “tripped” just by dealing enough damage to a specific part. 1.14 Sliding attacks, 2.0 Intermediate Topics – Sword: Jumping Slash – Axe: Smash If you made it here, congratulations! △+O from Neutral (Sword) 3.2 Angling attacks In general the forward, left, and right Sliding Slashes are rarely used as they are quite slow and as mentioned you are vulnerable while sliding. – Axe: Draw Attack Compared to a roll, it covers less distance and has slightly fewer invincibility frames but has much shorter ending lag. – Axe: Smash 1.12.4 Slinger burst in Axe mode The Charge Blade (CB) features 2 modes. I especially loved the GIFS used after every explanation. Even at Guard 5, charged shield and guard points still increase your block strength and there are monster attacks which are large knockback at Guard 5 but medium knockback at Guard 5 + guard point. 2; Assisted Charge Phials to Misc - … 1.3 Axe Mode basics Here are the next steps for you to continue improving at CB: For motion values (strength of each attack used for damage calculation), see additional resources [A.3]. The first is during the initial input of SAED after Shield Thrust, and the second is either after cancelling into AED or after the player can no longer cancel into AED. – any Sword attack except Sliding Slash Also, only odd numbers of Guard matter. – Slinger Burst (Axe), Axe: Element Discharge I – Sword: Morph Slash – Axe: Element Discharge II* – Sword: Morph Slash Another great move to work into combos is the sliding slash. – Axe: Jumping Slash A lot of mechanics and an answer for every situation, the CB takes a lot of work in the beginning to learn but is a joy to get better at and see yourself develop. In this mode you will charge your Phials on your shield to be unleashed for heavier attacks while in blade mode. M onster Hunter World (MHW) features 14 different weapon types, with the Charge Blade being one of them. This is usually the head for elder dragons and the legs for other monsters, but there are several exceptions. (Ends in sliding) This part of the guide mostly covers the moveset and mechanics of Charge Blade. Reloading with yellow or red phial outlines will refill some phials and reset your Sword phial energy buildup to zero. 1.12 Repositioning – Sword: Shield Thrust – Slinger Burst (Sword), Sword: Charged Double Slash ↓+△ during Axe: Super Amped Element Discharge, Elemental Roundslash (Shield charge) – Sword: Block reaction (small or medium knockback) RM(hold) from Neutral (Sword) – Axe: (Rushing) Element Discharge I Certain Charge Blade actions (mostly Axe attacks) trigger one or more phial explosions, Phial explosions do not consume sharpess and never crit, Phial explosion strength varies depending on the attack used to trigger them, Phial explosions contribute to breaking monster parts but not severing tails, Phial explosion damage is increased by having your shield charged, Deals damage that is independent of monster part toughness, Can KO monsters if impact phial explosions damage the monsters’ head, SAED creates phial explosions in a straight line, Damage is boosted by Artillery, Felyne Bombardier (canteen skill), and increasing your Attack value, Deals elemental damage which depends on how weak the monster’s part is to that element, SAED creates phial explosions in a wide V shape, Damage is boosted by increasing your element attack value, and hitting monster parts weak to that element, Shield Thrust (with shield charged): 1 very weak explosion, All other Sword mode attacks (with sword charged): 1 very weak explosion, Guard Point (with shield charged): 1 weak explosion, Axe Element Discharge 1: 1 weak explosion, consumes 1 phial, Axe Element Discharge 2: 2 weak explosions, consumes 1 phial, Axe Amped Element Discharge: 3 strong* explosions, consumes 1 phial, Axe Super Amped Element Discharge: N very strong explosions, consumes all N phials, Small knockback: consumes 1 sharpness, can counter, Medium knockback: consumes 2 sharpness (1 if GP), can counter. LM when walking down a slope, Sword: Jumping Rising Slash ; Weapon Names in italics can be crafted from the Forge Weapons menu. 2.3 Focus – Slinger Burst (Sword) – Sword: Condensed Element Slash (Ends in Sword mode) (Ends in Axe mode) A.2 List of Guard Points Your best bet if you do a sliding attack is to either stop by pressing back or jump and do an aerial attack (see above section). The weapon we’d like to introduce this time is the Charge Blade. – any Sword attack except Sliding Slash I want to stress that ALL monsters enter the same pose to indicate a clutch stagger so try to get good at recognizing it. However, you are disencentivized from using SAED because it will remove the buff immediately. Timing: at the end of the attack, Length of guard point: short 4.0 Conclusion, A.0 Appendix 3.6.4 Sheath cancelling – Sword: Block reaction (small or medium knockback), Axe: (Super) Amped Element Discharge Repeatedly re-applying Power Axe mode is undesirable because of the fact that the move requires a decent sized opening and Savage Axe Slash is not itself a strong attack (the second weakest Axe mode attack). Guard 0 + charged shield = Guard 2 = Total Guard 1 Ctrl+RM after any Sword action except Charge Phials, Sword: Shield Thrust So it mostly true that charged shield and guard point are equal to 2 levels of Guard, the only difference is Guard has a secondary effect of also reducing stamina cost of blocking. RM after Axe: Element Discharge II, Axe: Amped Element Discharge A combination weapon of Sword and Shield that morphs into a wide slashing blade that wreaks havoc on monsters no matter how large or how small they can be. For an expanded list with Iceborne weapons (Rarity 9 and above), see the Iceborne Charge Blade Weapon Tree. If you are very dedicated to Charge Blade and want to reach the realm of clearing quests in 5 minutes or less, this section may help you by explaining some techniques that strong players and speedrunners naturally use but may escape the eye of newer players even when watching speedruns. C during Axe: (Super) Amped Element Discharge, Axe: Rising Slash Countering from block reaction and guard points are included here as even though they are somewhat advanced techniques, they are essential to learn. This is a complicated topic to explain (which is why I have provided a TLDR), but it is also one that is important to understand. – Axe: Element Discharge II* – Sword: Shield Thrust Y after Axe: Rising Slash Your sword will become charged when you use the attack Condensed Element Slash while your shield is charged. RM after: 1.9.3 Flinch Shot Claw Attack applies a small amount of “tenderize buildup” (Claw Attacking 6 times will tenderize a part), Slinger burst can be aimed in ANY direction and can be used to change your character’s facing direction instantly, Using slinger burst instead of Axe Rising Slash in Axe mode (after Element Discharge II) can prevent launching teammates by accident, All Axe attacks have a “chainsaw” effect, hitting multiple additional times as the axe travels through the target, Note that this is NOT phial explosion damage and these additional hits can crit and also consume sharpness, Additional hits have a 66% chance to consume 0 sharpness, AED and SAED physical damage is slightly increased (in addition to gaining chainsaw hits), Loaded phials slowly drain over time if you do not use them, You can keep reloading more phials to prolong the buff, The roundslash at the end is functionally identical to the regular spinning slash with the same damage and guard point. For example, in the above example of side hop + pivot charged slash, inputting the turn + charged slash too early (before your character returns to neutral) would result in a sliding slash. – Sword: Charge Phials In many action and fighting games, attacks have what is called “hitlag”: your character freezes for a moment when landing a hit to emphasize the impact of the strike. As for the question of which part of each monster is weakest, usually you can’t go too wrong going for the head (especially with Impact Phials which can KO). Charge Blade Phial Type: Power Elemental Phial, Red Orb x2, Anjanath Gem x1, Odogaron Gem x1, Teostra Mane x4. *Note that when a monster is not in combat with you (compass outline is not red), its map icon will always be yellow EVEN if it is actually enraged. The walking sheath animation can be interrupted by walking off a small ledge (doesn’t work with tall ledges). Attack leaves you in Axe mode so you should not prioritize keeping your shield charged. 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